// Copyright 2007 Google Inc. // All Rights Reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in // the documentation and/or other materials provided with the // distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE // COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. /** * @fileoverview A LinkedMap datastructure that is accessed using key/value * pairs like an ordinary Map, but which guarantees a consistent iteration * order over its entries. The iteration order is either insertion order (the * default) or ordered from most recent to least recent use. By setting a fixed * size, the LRU version of the LinkedMap makes an effective object cache. This * data structure is similar to Java's LinkedHashMap. * */ goog.provide('goog.structs.LinkedMap'); goog.require('goog.array'); goog.require('goog.structs.Map'); /** * Class for a LinkedMap datastructure, which combines O(1) map access for * key/value pairs with a linked list for a consistent iteration order. Sample * usage: * *
 * var m = new LinkedMap();
 * m.set('param1', 'A');
 * m.set('param2', 'B');
 * m.set('param3', 'C');
 * alert(m.getKeys()); // param1, param2, param3
 *
 * var c = new LinkedMap(5, true);
 * for (var i = 0; i < 10; i++) {
 *   c.set('entry' + i, false);
 * }
 * alert(c.getKeys()); // entry9, entry8, entry7, entry6, entry5
 *
 * c.set('entry5', true);
 * c.set('entry1', false);
 * alert(c.getKeys()); // entry1, entry5, entry9, entry8, entry7
 * 
* * @param {number} opt_maxCount The maximum number of objects to store in the * LinkedMap. If unspecified or 0, there is no maximum. * @param {boolean} opt_cache When set, the LinkedMap stores items in order from * most recently used to least recently used, instead of insertion order. * @constructor */ goog.structs.LinkedMap = function(opt_maxCount, opt_cache) { /** * The maximum number of entries to allow, or 0 if there is no limit. * @type {number} * @private */ this.maxCount_ = opt_maxCount || 0; /** * * @type {boolean} * @private */ this.cache_ = !!opt_cache; this.map_ = new goog.structs.Map(); this.head_ = new goog.structs.LinkedMap.Node_('', undefined); this.head_.next = this.head_.prev = this.head_; }; /** * Retrieves the value for a given key. If this is a caching LinkedMap, the * entry will become the most recently used. * @param {string} key The key to retrieve the value for. * @param {*} opt_val A default value that will be returned if the key is * not found, defaults to undefined. * @return {*} The retrieved value. */ goog.structs.LinkedMap.prototype.get = function(key, opt_val) { var node = this.map_.get(key); if (node) { if (this.cache_) { node.remove(); this.insert_(/** @type {goog.structs.LinkedMap.Node_} */(node)); } return node.value; } return opt_val; }; /** * Retrieves the value for a given key without updating the entry to be the * most recently used. * @param {string} key The key to retrieve the value for. * @param {*} opt_val A default value that will be returned if the key is * not found. * @return {*} The retrieved value. */ goog.structs.LinkedMap.prototype.peekValue = function(key, opt_val) { var node = this.map_.get(key); return node ? node.value : opt_val; }; /** * Sets a value for a given key. If this is a caching LinkedMap, this entry * will become the most recently used. * @param {string} key The key to retrieve the value for. * @param {*} value A default value that will be returned if the key is * not found. */ goog.structs.LinkedMap.prototype.set = function(key, value) { var node = this.map_.get(key); if (node) { node.value = value; if (this.cache_) { node.remove(); this.insert_(/** @type {goog.structs.LinkedMap.Node_} */(node)); } } else { node = new goog.structs.LinkedMap.Node_(key, value); this.map_.set(key, node); this.insert_(/** @type {goog.structs.LinkedMap.Node_} */(node)); } }; /** * Returns the value of the first node without making any modifications. * @return {*} The value of the first node or undefined if the map is empty. */ goog.structs.LinkedMap.prototype.peek = function() { return this.head_.next.value; }; /** * Returns the value of the last node without making any modifications. * @return {*} The value of the last node or undefined if the map is empty. */ goog.structs.LinkedMap.prototype.peekLast = function() { return this.head_.prev.value; }; /** * Removes the first node from the list and returns its value. * @return {*} The value of the popped node, or undefined if the map was empty. */ goog.structs.LinkedMap.prototype.shift = function() { return this.popNode_(this.head_.next); }; /** * Removes the last node from the list and returns its value. * @return {*} The value of the popped node, or undefined if the map was empty. */ goog.structs.LinkedMap.prototype.pop = function() { return this.popNode_(this.head_.prev); }; /** * Removes a value from the LinkedMap based on its key. * @param {string} key The key to remove. * @return {boolean} True if the entry was removed, false if the key was not * found. */ goog.structs.LinkedMap.prototype.remove = function(key) { var node = this.map_.get(key); if (node) { node.remove(); this.map_.remove(key); return true; } return false; }; /** * @return {number} The number of items currently in the LinkedMap. */ goog.structs.LinkedMap.prototype.getCount = function() { return this.map_.getCount(); }; /** * @return {boolean} True if the cache is empty, false if it contains any items. */ goog.structs.LinkedMap.prototype.isEmpty = function() { return this.map_.isEmpty(); }; /** * Sets the maximum number of entries allowed in this object, truncating any * excess objects if necessary. * @param {number} maxCount The new maximum number of entries to allow. */ goog.structs.LinkedMap.prototype.setMaxCount = function(maxCount) { this.maxCount_ = maxCount; this.truncate_(); }; /** * @return {Array.} The list of the keys in the appropriate order for * this LinkedMap. */ goog.structs.LinkedMap.prototype.getKeys = function() { return this.map(function(val, key) { return key; }); }; /** * @return {Array} The list of the values in the appropriate order for * this LinkedMap. */ goog.structs.LinkedMap.prototype.getValues = function() { return this.map(function(val, key) { return val; }); }; /** * Tests whether a provided value is currently in the LinkedMap. This does not * affect item ordering in cache-style LinkedMaps. * @param {Object} value The value to check for. * @return {boolean} Whether the value is in the LinkedMap. */ goog.structs.LinkedMap.prototype.contains = function(value) { return this.some(function(el) { return el == value; }); }; /** * Tests whether a provided key is currently in the LinkedMap. This does not * affect item ordering in cache-style LinkedMaps. * @param {string} key The key to check for. * @return {boolean} Whether the key is in the LinkedMap. */ goog.structs.LinkedMap.prototype.containsKey = function(key) { return this.map_.containsKey(key); }; /** * Removes all entries in this object. */ goog.structs.LinkedMap.prototype.clear = function() { this.map_.clear(); // Drop references to the linked list entries and let the garbage collector // sort the dead. this.head_.next = this.head_.prev = this.head_; }; /** * Calls a function on each item in the LinkedMap. * * @see goog.structs.forEach * @param {Function} f The function to call for each item. The function takes * three arguments: the value, the key, and the LinkedMap. * @param {Object} opt_obj The object context to use as "this" for the function. */ goog.structs.LinkedMap.prototype.forEach = function(f, opt_obj) { for (var n = this.head_.next; n != this.head_; n = n.next) { f.call(opt_obj, n.value, n.key, this); } }; /** * Calls a function on each item in the LinkedMap and returns the results of * those calls in an array. * * @see goog.structs.map * @param {Function} f The function to call for each item. The function takes * three arguments: the value, the key, and the LinkedMap. * @param {Object} opt_obj The object context to use as "this" for the function. * @return {Array} The results of the function calls for each item in the * LinkedMap. */ goog.structs.LinkedMap.prototype.map = function(f, opt_obj) { var rv = []; for (var n = this.head_.next; n != this.head_; n = n.next) { rv.push(f.call(opt_obj, n.value, n.key, this)); } return rv; }; /** * Calls a function on each item in the LinkedMap and returns true if any of * those function calls returns a true-like value. * * @see goog.structs.some * @param {Function} f The function to call for each item. The function takes * three arguments: the value, the key, and the LinkedMap, and returns a * boolean. * @param {Object} opt_obj The object context to use as "this" for the function. * @return {boolean} Whether f evaluates to true for at least one item in the * LinkedMap. */ goog.structs.LinkedMap.prototype.some = function(f, opt_obj) { for (var n = this.head_.next; n != this.head_; n = n.next) { if (f.call(opt_obj, n.value, n.key, this)) { return true; } } return false; }; /** * Calls a function on each item in the LinkedMap and returns true only if every * function call returns a true-like value. * * @see goog.structs.some * @param {Function} f The function to call for each item. The function takes * three arguments: the value, the key, and the Cache, and returns a * boolean. * @param {Object} opt_obj The object context to use as "this" for the function. * @return {boolean} Whether f evaluates to true for every item in the Cache. */ goog.structs.LinkedMap.prototype.every = function(f, opt_obj) { for (var n = this.head_.next; n != this.head_; n = n.next) { if (!f.call(opt_obj, n.value, n.key, this)) { return false; } } return true; }; /** * Appends a node to the list. LinkedMap in cache mode adds new nodes to * the head of the list, otherwise they are appended to the tail. If there is a * maximum size, the list will be truncated if necessary. * * @param {goog.structs.LinkedMap.Node_} node The item to insert. * @private */ goog.structs.LinkedMap.prototype.insert_ = function(node) { if (this.cache_) { node.next = this.head_.next; node.prev = this.head_; this.head_.next = node; node.next.prev = node; } else { node.prev = this.head_.prev; node.next = this.head_; this.head_.prev = node; node.prev.next = node; } this.truncate_(); }; /** * Removes elements from the LinkedMap if the maximum count has been exceeded. * In cache mode removes nodes from the tail of the list. Otherwise removes * nodes from the head. * @private */ goog.structs.LinkedMap.prototype.truncate_ = function() { if (this.maxCount_) { for (var i = this.map_.getCount(); i > this.maxCount_; i--) { var node = this.cache_ ? this.head_.prev : this.head_.next; node.remove(); this.map_.remove(node.key); } } }; /** * Removes the node from the LinkedMap if it is not the head, and returns * the node's value. * @param {goog.structs.LinkedMap.Node_} node The item to remove. * @return {*} The value of the popped node. * @private */ goog.structs.LinkedMap.prototype.popNode_ = function(node) { if (this.head_ != node) { node.remove(); this.map_.remove(node.key); } return node.value; }; /** * Internal class for a doubly-linked list node containing a key/value pair. * @param {string} key The key. * @param {*} value The value. * @constructor * @private */ goog.structs.LinkedMap.Node_ = function(key, value) { this.key = key; this.value = value; }; /** * The next node in the list. * @type {goog.structs.LinkedMap.Node_?} */ goog.structs.LinkedMap.Node_.prototype.next; /** * The previous node in the list. * @type {goog.structs.LinkedMap.Node_?} */ goog.structs.LinkedMap.Node_.prototype.prev; /** * Causes this node to remove itself rom the list. */ goog.structs.LinkedMap.Node_.prototype.remove = function() { this.prev.next = this.next; this.next.prev = this.prev; this.prev = this.next = null; };